AI Insights · Timothy · October 2022
Top 5 Character Collection Games on Android in South America Q3 2022
Explore the performance of the top 5 character collection games on Android in South America during Q3 2022, highlighting key metrics such as weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 character collection games on the Android platform in South America showcased notable performance metrics. Here's a detailed look at their weekly downloads, revenue, and active users trends based on data from Sensor Tower.
Free Fire: 7th Anniversary
Weekly Revenue: The game experienced a peak in revenue during the week of August 22, reaching approximately $522.8K. Revenue fluctuated throughout the quarter, with initial weeks seeing around $450K and ending with about $418.6K in the last week of September.
Weekly Downloads: Downloads peaked at 717.9K in mid-July. Despite some fluctuations, the game maintained a strong presence, ending September with around 500K downloads.
Weekly Active Users: Active users saw a peak of approximately 23.7M in mid-July, with a slight decline towards the end of the quarter, closing at about 21.6M.
Coin Master
Weekly Revenue: Coin Master had a notable peak in revenue at $407.6K during the first week of August. The quarter ended with revenue around $391.7K.
Weekly Downloads: Downloads showed a downward trend towards the end of the quarter, starting from 166.4K in late June to 111K in the last week of September.
Weekly Active Users: Active users remained relatively stable throughout Q3, peaking at around 1.26M in early September, before slightly declining to 1.13M by the end of the month.
Free Fire MAX
Weekly Revenue: The game's revenue saw fluctuations, peaking at $221.8K in late August and ending the quarter at around $182.3K.
Weekly Downloads: Downloads reached their highest at 361.5K in mid-July. The quarter ended with a significant number of downloads at around 286.6K.
Weekly Active Users: Active users peaked at approximately 1.83M in mid-July, maintaining a consistent figure around 1.6M towards the end of the quarter.
Genshin Impact: Natlan Launch
Weekly Revenue: Genshin Impact saw its revenue peak at $177K in the first week of August. The quarter concluded with revenue of about $161K.
Weekly Downloads: Downloads peaked significantly at 131.1K in the last week of September. The game maintained a steady download rate, averaging around 60K to 68K weekly throughout most of the quarter.
Weekly Active Users: Active users showed a strong upward trend, peaking at 740.1K in the last week of September, up from approximately 498.6K at the start of the quarter.
Lords Mobile: Last Rise of Qin
Weekly Revenue: Lords Mobile experienced a peak in revenue at $158.6K in the final week of September. The revenue showed a general upward trend throughout the quarter.
Weekly Downloads: Downloads saw a significant increase, peaking at 291.1K in the last week of September, up from 82.7K at the beginning of the quarter.
Weekly Active Users: Active users increased progressively, reaching a peak of 710.5K at the end of September, from 584.8K at the start of the quarter.
For more detailed insights and data, visit Sensor Tower.